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StarCraft II: Wings of Liberty Midnight Launch Detected 07.27.10
StarCraft II Beta Retrospective
StarCraft II: Join the Dominion
World of Warcraft Official Magazine Issue #2 Preview
Diablo II: 10-Year Anniversary
Merchandise Spotlight
Cataclysm Class & Mastery Systems Update
W
ar is coming. At midnight on July 27, 2010 interplanetary conflict will ignite anew, as StarCraft® II: Wings of Liberty hits shelves at retail locations throughout the world.
At special launch events across the globe, Blizzard Entertainment developers will be on hand to celebrate the arrival of the game with players and sign newly released copies. The North American event will take place at the Fry's Electronics in Fountain Valley, CA, and a full list of cities hosting these special launch events around the world has been
posted here.
Lines begin forming the evening of July 26 at each location and doors open at midnight on July 27. Quantities are limited and will be available on a first-come, first-served basis, so be sure to arrive early!
If you're unable to make it to one of these events, don't worry -- other select retail locations around the U.S. and Canada will also be hosting midnight launches on July 27. For a list of participating stores, check out the websites below:
United States:
Canada:
This isn't an exhaustive list of stores hosting midnight launch events, so be sure to check with your local retailer. See the press release for further details, or visit the websites below:
Learn More About the Game
Pre-Order Your Copy Today
Download Now and Be Ready for Launch Day
D
uring the final stages of the beta test of StarCraft II: Wings of Liberty, the Blizzard Insider sat down with Lead Designer Dustin Browder to discuss the balance and design philosophies behind StarCraft II's intricate multiplayer matches -- and get some insight into the evolution of StarCraft II's intense strategic gameplay.
StarCraft II introduces lots of new units and abilities that build on the gameplay of the original StarCraft. Can you discuss how a few of those ideas came about, and how they changed over the course of the beta test?
Dustin Browder: We're always looking for ways to make the three races of StarCraft play as differently from one another as possible. One of the core things we've been trying to do is make the zerg feel more evil and biological -- like they're trying to get under your skin. One of the abilities we came up with a while ago was to "stun" structures with some kind of zerg slime, so that whenever you're fighting the zerg, your buildings are often covered in ooze. This ability moved around from unit to unit during the beta test while we worked in other zerg abilities to make enemy units more vulnerable to attack. Disease, infestation, and disgusting biological attacks are all core to the zerg approach to warfare.
Read the Full Interview
W
ith interstellar war efforts ramping up, the Terran Dominion has launched a propaganda campaign to attract new recruits and showcase the power of the terran industrial war machine. Full of exclusive new StarCraft II content, this new mini-site features an arsenal of images, music, and videos to get you locked and loaded for the upcoming launch of Wings of Liberty.
T
he recently released second issue of the World of Warcraft® Official Magazine features a spectacular high-quality, double-foldout cover depicting Deathwing in battle with Alexstrasza.
Inside you'll find a guide to Azeroth's dragons, a look at the lore of the titans, an interview with the development team behind the game's quests, expert advice from top raiding guilds and PvPers, and much more.
For a special 46-page sneak preview of some of this issue's articles and info on how to subscribe, head over to
www.worldofwarcraft
T
en years have passed since the launch of Diablo® II, the game that pitted the mortal realms against the diabolical Prime Evils: the brothers Baal, Mephisto, and Diablo. Celebrate a decade of demon-slaying by visiting this special 10-year anniversary webpage featuring a commemorate piece of artwork.
Check it out, and learn from history while you can -- for evil has survived in the lands of Sanctuary, and the forces of the Burning Hells gather their strength, preparing to invade the mortal realms once more.
World of Warcraft Action Figures Series 6 On Shelves Now
Over the past three years, Blizzard has been working with DC Unlimited to create high-quality action figures based on the Warcraft universe. Look for series 6 in retail stores nationwide or check out previews of the figures below:
Goblin Tinker: Gibzz Sparklighter
Dwarven King: Magni Bronzebeard
Forsaken Queen: Sylvanas Windrunner
Warcraft Action Figures Premium Series 2 (Coming September)
Orc Warchief: Thrall
Gnome Warlock: Valdremar with Voidwalker Voyd
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